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Jonpo
Hyperc6l6mb6wler

Joined: Tue Jul 31, 2007 10:05 am
Posts: 7441
PostPosted: Thu Nov 07, 2019 4:26 pm 
 

Oh! I just assumed if you get 112% you also must have the Platinum trophy. I'm not much of an achievement hunter so I didn't realize.

You haven't played Celeste or Dead Cells? At all? Oh god. Say goodbye to your life.

I keep trying to make myself enjoy the Nioh 2 demo but I can't handle those fucking "glowing red" 1 hit kill maneuvers. It's like the LAMEST version of a Mikiri situation from Sekiro. Do I just...run? I guess I shouldn't have skipped the tutorial! It would be so much more engaging if there was a button combination I could quickly input to counter-act.
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MaleficDevilry
Anointer of the Sick

Joined: Wed Feb 01, 2006 2:23 am
Posts: 521
Location: United States
PostPosted: Thu Nov 07, 2019 4:45 pm 
 

I think I tried Dead Cells briefly. It was that or Axiom Verge. I have Hyper Light Drifter too. Maybe it was that? :???:

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Jonpo
Hyperc6l6mb6wler

Joined: Tue Jul 31, 2007 10:05 am
Posts: 7441
PostPosted: Thu Nov 07, 2019 4:51 pm 
 

I can't say much actually, Dead Cells didn't grab me until I shelved it for months. But now...man. It's such an addiction. I suck at the game but just getting my first boss cell was so exciting, and every time you "beat" the game it transforms into a brand new, more challenging beast.

Hyper Light Drifter is my favorite game of all time. Full stop. I'll probably get a tattoo related to the main character eventually. I've beat it like 3 or 4 times at this point. It's Zelda remade for a new era. I never could beat it on NG+ though. Only having 2 little "health blips" means pretty much every single boss 1-shots you. I'd like to conquer that eventually.

Oh and I finally found the One Reborn boss fight. I was so confused. Thought the big homie hanging off the Yahar'gul chapel shooting lasers at me was the boss. I was like "Okay but how though?"
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Xlxlx
Argentinian Asado Supremacy

Joined: Sat Dec 24, 2011 2:16 pm
Posts: 7977
Location: Argentina
PostPosted: Thu Nov 07, 2019 5:28 pm 
 

The One Reborn is kind of a pushover as far as Soulsborne bosses go, but goddamn if it doesn't have some amazing presentation. The whole thing with it falling out of a forced-perspective moon portal like dripping, sickeningly colossal afterbirth is just fantastic. You truly feel like you're about to fight something that shouldn't exist.
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droneriot wrote:
The instruments used are what you would expect from the little metal people: guitaloos, bassnaps, drumdrums, and voclatrons. The best things about the guitaloos are obviously the riffraffs.

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Jonpo
Hyperc6l6mb6wler

Joined: Tue Jul 31, 2007 10:05 am
Posts: 7441
PostPosted: Thu Nov 07, 2019 5:44 pm 
 

Oh dude, YES. The fucking nastiness dripping out of the moon/cosmos was so cool. I guess I'm hard to please with monster design cause I was disappointed that it does have a humanoid form attached, but I guess it's supposed to have some humanity I'll be honest I've been playing this same character for like 2 years I've completely lost track of whatever story line there is lol.

I'm prepared to cheese the fight with help from the summon. I got him down to like half health on my first attempt and then got flattened by "falling corpse slop" or whatever you want to call it. The next few attempts I got stuck on an urn and one-shot trying to get to the bell heauxs and then decided it was time to pack it in for the night.

Edit: Check and mate you weird gross fuck.
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Xlxlx
Argentinian Asado Supremacy

Joined: Sat Dec 24, 2011 2:16 pm
Posts: 7977
Location: Argentina
PostPosted: Thu Nov 07, 2019 10:03 pm 
 

I'd say the humanoid torso makes a lot of sense though. The implication is that the One Reborn is the end result of attempts to produce an artificial god through blasphempus rituals, using the (presumably living) bodies of the area's populace as a medium for it to manifest. Clearly, the experiment was not a success.
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droneriot wrote:
The instruments used are what you would expect from the little metal people: guitaloos, bassnaps, drumdrums, and voclatrons. The best things about the guitaloos are obviously the riffraffs.

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Razakel
Nekroprince

Joined: Wed Dec 06, 2006 8:36 pm
Posts: 5638
Location: Canada
PostPosted: Fri Nov 08, 2019 12:35 am 
 

Bloodborne's the coolest fucking game ever. That's all I have to say right now.

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MaleficDevilry
Anointer of the Sick

Joined: Wed Feb 01, 2006 2:23 am
Posts: 521
Location: United States
PostPosted: Fri Nov 08, 2019 9:17 am 
 

Bloodborne is my favorite game of all time. It made me into a Souls fan. (Except DS2)

I took a break yesterday to let my hand rest. I might not dive into a new game just yet, since Jedi comes out in a week.

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Jonpo
Hyperc6l6mb6wler

Joined: Tue Jul 31, 2007 10:05 am
Posts: 7441
PostPosted: Fri Nov 08, 2019 10:16 am 
 

I'm for sure looking forward to playing Bloodborne again, without the months long pauses between sessions. I didn't really do any of the "quest lines" successfully, and I haven't come across much gear. Been using Ludwig's Blade since the very early days. I'll probably do another run and play around with more arcane/bloodtinge or something.

I figured out what to do on Celeste, thankful I don't have to replay every level from the beginning looking for secret rooms. Only the Summit levels. I started them over last night and found one of the gems immediately, so it shouldn't be too difficult I hope. Can't wait to add Celeste to the short list of games I've completed.
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Thexhumed
Metalhead

Joined: Tue Jun 22, 2010 2:26 pm
Posts: 1136
Location: Chile
PostPosted: Fri Nov 08, 2019 3:07 pm 
 

MaleficDevilry wrote:
(Except DS2)



Fight me.
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Jonpo
Hyperc6l6mb6wler

Joined: Tue Jul 31, 2007 10:05 am
Posts: 7441
PostPosted: Fri Nov 08, 2019 4:08 pm 
 

I've got a soft spot for DS2: SotFS because it was my first exposure to FromSoft. I didn't quite beat it, but I've got like 60 fucking hours in so I'll probably go back and wrap that up at some point. It's slow and sluggish and your character feels as dense as a dying star but I was SMITTEN fam. I had never played anything like that. Such a compelling, depressive atmosphere, and the (nonsensical) way the different biomes interconnect was just mind-boggling to me.
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twistedknife
Metal newbie

Joined: Fri Feb 05, 2016 2:01 pm
Posts: 99
PostPosted: Fri Nov 08, 2019 6:50 pm 
 

So I undusted my Xbox 360 to play some older games. Call of Duty series and Max Payne 3 run fine. However, I tried the Orange Box (ft. Half-Life 2 etc.) and it has a poor framerate. Did it always have a bad framerate on the Xbox 360? I don't remember it being this way.

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twistedknife
Metal newbie

Joined: Fri Feb 05, 2016 2:01 pm
Posts: 99
PostPosted: Fri Nov 08, 2019 9:52 pm 
 

I found the solution. My Xbox 360 was plugged into a surge protector. The Xbox 360's power cord already has a protector built in. If you have both plugged in at the same time, it actually reduces power to the Xbox. So, I plugged it directly into an outlet and the framerate is a lot better.

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MaleficDevilry
Anointer of the Sick

Joined: Wed Feb 01, 2006 2:23 am
Posts: 521
Location: United States
PostPosted: Sat Nov 09, 2019 9:56 am 
 

Would that apply to PS4? I noticed mine has glitched a few times since I switched to a surge protector.

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Jonpo
Hyperc6l6mb6wler

Joined: Tue Jul 31, 2007 10:05 am
Posts: 7441
PostPosted: Sat Nov 09, 2019 12:58 pm 
 

Trying to gain your footing in a niche fighting game community is tough man. Rivals of Aether. Took me 2 hours and 36 matches to clock my first win over a human being. It's a masterful platform brawler ala Smash but much prettier. 1-35 baby! Woo! I'm on my way...

Also, I can't remember, was ANYONE else here madly in love with Katana Zero? It's a bloody neon noir ssamurai masterpiece. Quick to beat but the speedrun possibilities and hard mode open up some replay value. Not to mention you eventually just want a "fix" of the gameplay. I don't know of anything else like it. The soundtrack is god damn near flawless as well. DLC is coming soon. You really need to experience this thing.
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Jonpo
Hyperc6l6mb6wler

Joined: Tue Jul 31, 2007 10:05 am
Posts: 7441
PostPosted: Mon Nov 11, 2019 11:21 am 
 

I'm sorry to double-post. Found some weird, interesting stuff this weekend on Steam.

First of all, if you've been craving an old-school Zelda experience lately, as I have, PLEASE head over to Steam and download the demo for Hazelnut Bastille. It's soooooo fun. https://store.steampowered.com/app/9687 ... _Bastille/ The demo has full controller support, which they recommend using. The game is obviously a love letter to old school Zelda with a few tongue-firmly-in-cheek notes left in chests around the world to guide your adventure. There is a wonderful dash attack that you can use to clear gaps in bridges or transition to a new area. The demo doesn't hold your hand much with what to do or where to go and you know we love that. I played it for a few hours and I'm still not done.

Secondly, the "Skautfold" series on Steam. Any of you had this pass your desk? The original game, Shrouded in Sanity, is from like 2016 and gets billed as "2d Bloodborne" a lot. Which is probably accurate af, at least until Hunt the Night comes out. The game is atmoshperic to an extreme, and also has very obvious FromSoft influence, even down to the controls (shoulder bumper for light attack, trigger for heavy, parry with your gun or sword). https://store.steampowered.com/app/4445 ... in_Sanity/ This is the link. The game is....rough. I'm not going to lie. It's made by one dude and there are some rough edges. But it's also $5 fucking dollars at full-price. Once I beat it, I'm going to check out the second game in the series, Usurper, which is a straight up metroidvania. These games remind me of finding a one-man heavy metal band that you know SHOULD suck, but somehow doesn't. Shrouded in Sanity is tough so far. I died in the tutorial several times. Most every enemy can kill you in 2 hits. Looking forward to exploring it's weird atmosphere more.

I love weird stuff like this Skautfold series. You can tell it's one guy trying REALLY hard to make something people will love. It's rough around the edges but I'm willing to forgive some things. So far, the technical aspects have all been pretty clean. You are in a spooky mansion and you can explore any part of it at will from the very beginning. I have no idea what's going on and these fucking evil butlers keep killing me but it the atmosphere rules and the gameplay is satisfying in a "Holy shit this is a 2D FromSoft game!" kinda way. Don't sleep on Hunt the Night though. When that comes out I'm going to become a recluse.
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Last edited by Jonpo on Mon Nov 11, 2019 12:34 pm, edited 2 times in total.
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MaleficDevilry
Anointer of the Sick

Joined: Wed Feb 01, 2006 2:23 am
Posts: 521
Location: United States
PostPosted: Mon Nov 11, 2019 11:22 am 
 

Death Stranding looks like everything I dislike about video games rolled into one. I'll watch someone play, but I'm not getting it. :lol:

After reading they plan to become a movie studio, this game does make some sense. I'm just not that guy.

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Bloodstone
Metal newbie

Joined: Thu Mar 11, 2004 11:48 am
Posts: 296
Location: Sweden
PostPosted: Wed Nov 13, 2019 7:59 am 
 

MaleficDevilry wrote:
Death Stranding looks like everything I dislike about video games rolled into one. I'll watch someone play, but I'm not getting it. :lol:

After reading they plan to become a movie studio, this game does make some sense. I'm just not that guy.


Slowly going through it, I'm about 15 hours in. I appreciate the game's uniqueness and innovations and that sweet Hideo Kojima insanity nonsense I've been a fan of for 20 years is just all over this game. There's often great immersion walking through the world making your deliveries and all the online collaborative features (i.e. placing ladders or bikes for other players to use, help other players complete deliveries) at times work really well, which ties nicely into the game's overall themes.

However the game's item management and menu navigation I find just insufferable. I feel Kojima's crazy design ideas got the better of pure gameplay enjoyment this time around. Also, this constantly grey, washed out world is not really a place I wish to escape to in the month of November. The game does open up a bit after the first few hours, and I've heard that the gameplay changes fairly dramatically later on as well. I have to see for myself how crazy things get towards the end, so I will keep playing out of pure curiousity. But yeah, I find the game pretty hard to recommend overall. I expected the reviews to be way more divisive than the current 83% score on Metacritic suggests.
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Morrigan
Crone of War

Joined: Sat Aug 10, 2002 7:27 am
Posts: 9803
Location: Canada
PostPosted: Wed Nov 13, 2019 11:21 pm 
 

Bloodstone wrote:
But yeah, I find the game pretty hard to recommend overall. I expected the reviews to be way more divisive than the current 83% score on Metacritic suggests.

Let's face it, if Death Stranding didn't have Kojima's name on it, the metascore would be in yellow at the most.
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Bloodstone
Metal newbie

Joined: Thu Mar 11, 2004 11:48 am
Posts: 296
Location: Sweden
PostPosted: Thu Nov 14, 2019 6:16 am 
 

Morrigan wrote:
Bloodstone wrote:
But yeah, I find the game pretty hard to recommend overall. I expected the reviews to be way more divisive than the current 83% score on Metacritic suggests.

Let's face it, if Death Stranding didn't have Kojima's name on it, the metascore would be in yellow at the most.


I disagree somewhat, I do think people are pretty stoked to have a game of this budget and scope be this out there and weird, in a time where the AAA industry seems so risk averse, regardless of who made it. But yes, certainly Kojima’s name is 100% what made Sony bankroll the thing at all.
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Jonpo
Hyperc6l6mb6wler

Joined: Tue Jul 31, 2007 10:05 am
Posts: 7441
PostPosted: Thu Nov 14, 2019 10:40 am 
 

You guyyyysssss! I'm back into Nioh! I had sort of just quit playing on the Dummy-Bozo level after unlocking the short run to the boss. I'm not sure why, because I cheesed him with those fire-breathing masks in like 30 seconds. Very hyped to get my Nioh train rolling again. I was way into the game like a year ago and then got distracted.

I'm trying to use my resources (reddit, youtube, here) to learn how to maximize my equipment. I've honestly just played Fashion Souls the whole time with armor in Nioh, mostly wearing whatever was light and makes me look cool. I tend to get 1-shotted by most everything, even Yokai. I'm hoping to learn how to be more effective (while still relatively lightweight) but I've also heard you don't really start the gear hunt until you've beaten the game the first time and can start the new difficulty? The gear stats in Nioh make my head swimmy. Everything connects to everything else somehow.
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Timeghoul
Metal newbie

Joined: Wed Jul 12, 2017 2:00 pm
Posts: 158
PostPosted: Fri Nov 15, 2019 7:33 am 
 

MaleficDevilry wrote:
Bloodborne is my favorite game of all time. It made me into a Souls fan. (Except DS2)

I took a break yesterday to let my hand rest. I might not dive into a new game just yet, since Jedi comes out in a week.

I love Star Wars and have played most of the games over the years. The games really seem to be hit or miss. Not going to purchase this one until it comes out and watch a ton of reviews on it.

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Nahsil
Clerical Sturmgeschütz

Joined: Sun Jan 08, 2006 2:06 pm
Posts: 4507
Location: United States
PostPosted: Fri Nov 15, 2019 3:32 pm 
 

Nothing will ever beat Jedi Knight 2 Jedi Outcast for action adventure Star Wars :(
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MaleficDevilry
Anointer of the Sick

Joined: Wed Feb 01, 2006 2:23 am
Posts: 521
Location: United States
PostPosted: Sun Nov 17, 2019 9:19 pm 
 

Jedi Outcast is the last Star Wars game I cared about. This one is pretty good. It's basically Uncharted mixed with Sekiro's parry mechanic and Titanfall 2's wall running.

It's a solid game. Nothing groundbreaking, but definitely the best Star Wars game in years.

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Jonpo
Hyperc6l6mb6wler

Joined: Tue Jul 31, 2007 10:05 am
Posts: 7441
PostPosted: Mon Nov 18, 2019 9:37 am 
 

If I ever play it, it'll be years from now, heavily discounted. I've watched some youtubers play through the opening segments and I have to admit the cinematic quality of it is real. I hope that keeps up through the whole thing. I guess some of that is the Uncharted influence. I only ever played one of them, and not to completion.

Spirits Abyss is a steal for $5 on steam. I'm not going to rant and rave like I usually do because I'm the "Boy who Cried indie game". But I'm telling you. If you dig action platforming, roguelights, made with an odd color palette and a ton of heart, check it out. I couldn't put it down last night, literally. Clocked almost 2 hours on my first session.

Also I'm having a blast basically speed-running Nioh. I can't understand what my problem was before. I used to get "lost" in all the levels but the path to the boss is almost always painfully obvious. I've been using a lot of magic/ninjitsu + kusarigama spam to roll over the bosses.
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MikeyC
Official Greeter of Broken Hills

Joined: Wed Jun 14, 2006 5:16 am
Posts: 13329
Location: Australia
PostPosted: Mon Nov 18, 2019 12:27 pm 
 

Is anyone playing Tropico 6? I'm having a lot of trouble with it, maybe because I'm not so great at managing the money, haha. I've restarted it with unlimited money to see how I go, since I was always struggling getting past the Colonial Age. I do like it, though.
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Jonpo
Hyperc6l6mb6wler

Joined: Tue Jul 31, 2007 10:05 am
Posts: 7441
PostPosted: Tue Nov 19, 2019 10:05 am 
 

https://store.steampowered.com/app/603960/Monolith/

Does everyone know this jam already? It's a few years old. For fans of Binding of Isaac and Enter the Gungeon. Dungeon crawling, bullet hell, roguelike. You're in a space ship and the movement/controls are fantastic. This feels like the kind of game that should be legendary. It's got a nice boppin' little soundtrack and a dark atmosphere. Can't recommend it enough, but I might be way late to the table here.

Luna Nights continues to impress. Metroidvania heaven.
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Timeghoul
Metal newbie

Joined: Wed Jul 12, 2017 2:00 pm
Posts: 158
PostPosted: Thu Nov 21, 2019 3:17 pm 
 

I've had Elder Scrolls online downloaded for some time, but never played it. I gave it a try finally and was actually kind of disappointed. There are no skills to build that I found for the thievery skills. I do not believe there are even any enchantments for thieves.

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rexxz
Where's your band?

Joined: Sun Apr 18, 2004 8:45 pm
Posts: 9097
Location: United States of America
PostPosted: Thu Nov 21, 2019 3:18 pm 
 

Timeghoul wrote:
I've had Elder Scrolls online downloaded for some time, but never played it. I gave it a try finally and was actually kind of disappointed. There are no skills to build that I found for the thievery skills. I do not believe there are even any enchantments for thieves.


That's not true, you need the Thieves Guild/Dark Brotherhood stuff unlocked for that. If you subscribe to ESO+ you get it automatically or you can buy the DLC. There are absolutely achievements for thieves as well.
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Timeghoul
Metal newbie

Joined: Wed Jul 12, 2017 2:00 pm
Posts: 158
PostPosted: Thu Nov 21, 2019 3:21 pm 
 

rexxz wrote:
Timeghoul wrote:
I've had Elder Scrolls online downloaded for some time, but never played it. I gave it a try finally and was actually kind of disappointed. There are no skills to build that I found for the thievery skills. I do not believe there are even any enchantments for thieves.


That's not true, you need the Thieves Guild/Dark Brotherhood stuff unlocked for that. If you subscribe to ESO+ you get it automatically or you can buy the DLC. There are absolutely achievements for thieves as well.
Oh ok, cool thanks.

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MaleficDevilry
Anointer of the Sick

Joined: Wed Feb 01, 2006 2:23 am
Posts: 521
Location: United States
PostPosted: Thu Nov 21, 2019 3:34 pm 
 

I'm trading in Star Wars once I finish it, and I'm getting Death Stranding. Too much talk of it for me to not give it a go.

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Jonpo
Hyperc6l6mb6wler

Joined: Tue Jul 31, 2007 10:05 am
Posts: 7441
PostPosted: Fri Nov 22, 2019 11:32 am 
 

Spelunky is on sale for less than $3 through Steam. I think I have no choice? The reviews are RIDICULOUSLY positive, and I think it's a huge inspiration on a lot of games I've become a fan of. Specifically Spirits Abyss I think was like "Let's make a Neon Spelunky but with swords".

I'm psyched to try such an indie darling. The reviews are "overwhelmingly positive" for sure.
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Smoking_Gnu
Chicago Favorite

Joined: Sat Mar 15, 2008 11:22 pm
Posts: 4631
Location: United States
PostPosted: Fri Nov 22, 2019 11:38 am 
 

Jonpo wrote:
Spelunky is on sale for less than $3 through Steam. I think I have no choice? The reviews are RIDICULOUSLY positive, and I think it's a huge inspiration on a lot of games I've become a fan of. Specifically Spirits Abyss I think was like "Let's make a Neon Spelunky but with swords".

I'm psyched to try such an indie darling. The reviews are "overwhelmingly positive" for sure.


SPELUNKY IS AMAZING. Probably my all-time favorite roguelike platformer. The controls are impeccably tight (I'd recommend playing it with an xbox controller if you have one) and the item and level generation are consistent enough to make interesting levels but random enough that you'll wind up with different experiences every playthrough. It's also hard as shit, in 5 years of owning it I've only gotten to the final boss 3 times, and haven't even bothered with the secret ending.
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NEW Valcove album: https://valcove.bandcamp.com/album/forge

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Jonpo
Hyperc6l6mb6wler

Joined: Tue Jul 31, 2007 10:05 am
Posts: 7441
PostPosted: Fri Nov 22, 2019 12:34 pm 
 

That is so awesome to hear. I know it's supposed to be brutally difficult, and I'm ready for that. I'm so used to these games kicking my ass. It's all about that replayability for me. I mean shit I still have never even made it to the Nuclear Throne but I still play that game constantly. Still never beat Enter the Gungeon once but I love it...

I'm really looking forward to checking it out, I couldn't wait so I bought it through my phone. So glad it's Friday.
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Smoking_Gnu
Chicago Favorite

Joined: Sat Mar 15, 2008 11:22 pm
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PostPosted: Fri Nov 22, 2019 3:45 pm 
 

One other cool thing about Spelunky: The game has a great physics engine and very unique approach to how everything in a stage interacts. In some cases, you can be standing in what seems like a completely safe area when an enemy walks into a trap offscreen, the trap sends them flying, they hit you and send you flying halfway across the stage into a pit of spikes. You'd think the unpredictability of this would be frustrating, but the sheer madcap nature of the game's action and physics setup just makes you laugh when in any other game you'd be spiking your controller at the wall.

And of course, this can also work to your benefit. It's equally hilarious when you hear a ton of explosions and damage ticks offscreen, only to get to the bottom of the stage and see a bunch of enemy mob corpses with no idea what happened. Also, dead mob corpses persist, so you can use them as projectiles. Including human corpses.

Here's a hint: Shopkeepers aren't immune to damage either.

Funny/dumb side story: I meant to get Spelunky back in 2012, but confused it with Cave Story and played through that instead, then didn't realize I actually missed the real Spelunky until 2014.
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Acidgobblin wrote:
In the end- in life- aren't we all sort of wearing corpse-paint in front of a crowd of strangers? Or is that the most pathetic metal-themed analogy ever uttered? I cannot tell, but I feel a bit ashamed now.

NEW Valcove album: https://valcove.bandcamp.com/album/forge

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Jonpo
Hyperc6l6mb6wler

Joined: Tue Jul 31, 2007 10:05 am
Posts: 7441
PostPosted: Fri Nov 22, 2019 6:24 pm 
 

No wonder it's legendary. I did read a review that compares each level to a giant Rube Goldberg machine. I live for those weird, comical, unexpected moments.

Just got home from work, gonna fire it up once I'm not sober anymore.
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failsafeman
Digital Dictator

Joined: Wed Sep 01, 2004 8:45 am
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Location: In the Arena
PostPosted: Fri Nov 22, 2019 8:29 pm 
 

Spelunky is fun, but I hate how the boss can insta-kill you no matter how many hearts you have. I got to him a couple of times, and understood what I had to do, but didn't really have an opportunity to practice much before getting flattened.

At the same time, I don't know if I've ever felt the same rush as when everything comes together and you get a jetpack and a shotgun at the same time.
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Jonpo
Hyperc6l6mb6wler

Joined: Tue Jul 31, 2007 10:05 am
Posts: 7441
PostPosted: Sat Nov 23, 2019 12:09 am 
 

Falling damage is an issue. I just...can't remember. I try to zoom too hard. The controls are perfect. Like a less cartoonishly fast Meatboy.

And Cave Story+ is very much on my to-do list. Another indie cornerstone.
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Tanuki
Metal newbie

Joined: Fri Dec 09, 2016 12:36 pm
Posts: 356
Location: United Kingdom
PostPosted: Sun Nov 24, 2019 3:50 pm 
 

So I finally picked up Cuphead yesterday and yep, it's a masterpiece. I thought for sure such a visually impressive game would end up having jank hitboxes and the like, but I'm just in awe at how fair the game is. The difficulty is definitely there, but it's counterbalanced by the smooth-ass controls and perfectly readable attack patterns. I'm already on Isle 3, but had to stop because my eyes. They burn.

Jonpo wrote:
And Cave Story+ is very much on my to-do list. Another indie cornerstone.

Ditto. I've played the freeware version but didn't get very far. I remember it being hellaciously hard, but I still wanna give Cave Story+ a try.

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Jonpo
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Joined: Tue Jul 31, 2007 10:05 am
Posts: 7441
PostPosted: Sun Nov 24, 2019 9:41 pm 
 

That's awesome! I've never heard a negative word about Cuphead. Also never tried it myself. I know it's gonna be addicting so I'm just waiting for the right moment. Which means the right sale.

I'm obsessed with Ori again. Finally earned some movement upgrades and now the platforming feels buttery. Makes you want to keep exploring.
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